Herbalism

Common Medicinal Herbs

Bloodfield Seed are from plants that bloom red on the field of battle. Fresh blood makes these colored plants germinate quickly. This seed is used to treat Head Hives.

Masonhold Vine is a long pale blue vine that grows on stones and in urban environments. If guided with sticks or rope, then can form patterns on the side of homes. This vine is used to treat Musclerot.

Nightbell Flower is a purple bell like flower that chimes in the wind, but only at night. This flower is used to treat Bilge Blight.

Sparkledrip Sap is stored in older trees of all types that have been blessed by a Fae spirit. Many of these trees only leak this green sap if asked with a small offering of dirt and water. This sap is used to treat Grave Rash.

Sunfan Leaf is from a wide leaf plant that can turn its leaves with the passing of the sun. At night or during storms, the leaf curls up to help prevent wilting. The center of the leaf tends to be yellowish in color while the sun is at noon. This leaf is used to treat Rock Joint.

Quillsmear Root is from several different plants that are grounded up to make dyes. These roots can be used as chalk to draw on hard surfaces. Orange is the most common of these plants. This root is used to treat Palephage.

Common Spiritual Herbs

Quinna Cactus are solidarity cactus that grow away from other plants. It is used by Drudic cults to connect with the land. Typically the areole is tapped to collect a light green gel, which is combined with various greeny and burned in a censer or bonfire to creature green tinted smoke. The smoke is inhaled while doing a ritual dance to seek enlightenment. Other users find that putting the gel on various textured surfaces and licking causes hallucinations. This is called "Tasting the Gardens." If used recreationally it can lead to an addiction.

Sky Caps are mushroom that grow on high cliffs and upon maturing, release their caps to the wind to spread their spores. It is used in rituals by Druidic cults to connect with the skys. Typically the caps caught with a net when they take flight, then rolled in dyes, then grind into a find powder that is throw into the air. The user then lets the powder fall onto the body, then walks to the edge of a high cliff with arms outstretched to seek enlightenment. Other users find that boiling and then eating the soggy shrooms causes the user to experience hallucinations. Doing so is called "Riding the Hippogriff." If used recreationally it can lead to an addiction.

Seascum Weed is an aquatic plant that often gets trapped on the bottom of sea faring vessels. It is used in rituals by Drudic cults to connect to the seas. Typically the seaweed is sun-dried until it browns, then sprinkled with salt water and wrapped around the head. The wearer then wades into a body a water to seek enlightenment. Other users find drying the Seascum Weed, cutting it into long strands then smoking it causes the user to experience a hallucination. Doing so is called the "Sailing the Reef." If used recreationally it can lead to an addiction.